Wednesday, March 17, 2010

The Beginning of Buttons

I thought drawing and coding was hard...I was wrong. Making a button was very confusing. I think I was just making it harder than it was. The only thing that is confusing is the different key frames and how you can change everything within the frames. It was very interesting how many things you can do with flash. My favorite so far has been the drawings and learning some of the drawing tools. Hopefully flash will become easier to handle and I will get better as we continue our journey into the world of flash and games!

Friday, March 12, 2010

Drawing in Flash

Drawing in flash is the coolest thing in the world! Its very difficult at first but then once you get the hang of the tools its quite simple. When I first started working with flash I thought it was stupid and boring, but since the drawing in flash lesson I have loved it! It just takes time and patience to work with flash. I caught on very quickly and soon I was drawing the beginning of our video game. Our game is no longer about factories, but about building the perfect hybrid car to save Earths ozone. This will be very challenging to draw everything but it s going to be an experience I will never forget! Thank you Chez for being an awesome teacher and having patience with us (sometimes lol). The flash is starting to get easier each day we go on.

Wednesday, March 10, 2010

Mini Games are Evil....

Our very first game we were supposed to do was the "Rabbit and Carrot" game. It was very difficult to do at first because on the action screen it kept saying there were errors. I redid it about 5 times and couldnt figure out what was going wrong! It was driven me crazy! I finally realized that i had the motions on the wrong character.So i redid it for the last time and it worked! I was so happy that I finally did it! The coding wasnt the problem it was just learning how to put actions on certain characters. hopefully I will get better at flash and get a better understanding of it!!

Tuesday, March 9, 2010

The Canterbury Tales


The Canterbury Tales is one of the best series of tales ever told. It shows how even in those times people have always been stereo-typical. The people int hat time period just have different belief and values, but in a way we are all the same. The narrator puts the people in the different stereo-type categories (poor,rich,thief,etc.). It shows that it doesn't matter what time period you go to or what culture people come from they are always placed in some kind of category. Chaucer was describing the people with him but it was opposite to what we would see today. He described the merchant as very rich but the doctor poor which is the complete opposite of todays society. I think Chaucer was saying rich as in kindness, and giving and he meant the doctor to be poor in those things meaning he was mean or didn't really care about his patients. I believe Chaucer was speaking the truth about the people who were accompanying him on the journey. He just told the real truth about them not their outward appearance but there true selves.

When anyone is preparing a book, game,movie, or television show there always has to be characters. the character has to have certain traits that flow with the stroyline. When creating a character you have to come up with their traits, appearance, attitude, etc. The character must fit perfectly in the game. It would not make sense to put a fairy princess in a game about dragon slayers. Characterization is probably the most important attributes to creating games, and books. Without different charcters then everything wuld just be boring.

Planning your Game


The role that i have is to make sure everything is up to date and assignments are finished. Sam and I didn't have any disagreements on the game, we knew that it would be a good game idea. The thing I look forward to while creating our game is working with and drawing in flash. the inspiration of our game was the news.Everyone is so worried about greenhouse gases and the ozone depleting we thought it would be a very informative game. It would show that we can make a difference if we would just make an effort. The ozone layer is depleting very quickly and the ice caps are melting with tremendous speeds. This game will hopefully show players we all should try to help deplete the greenhouse gases. There are many other people creating games around West Virginia. There are high schools and even middle schools making educational games.Check them out here!!

Thursday, February 25, 2010

Paper Proto-typing

I think when you use paper proto-typing it helps you realize what characters you will need, and how the game will be set up in frames. It also causes you to organize the game and show you how it will look. It just gives a very good foundation because if you don't like the game you can change. If you do like it then you will have your proto-type to work off of. Its very hard at first to do a paper proto-type unless you have your game fully thought out, which most people don't. After you set and brainstorm and get a good idea then it seems as if the ideas just flow out of your mind. If your not a good artist then this a good way to try and better yourself, because you have to draw out title sequences,characters,the interactions, and the end of the game.

Wednesday, February 24, 2010

Imaging Your Game

Today we started writing the basis about what our game would be like. It was very stressful at first but once Chez told us we were not putting our game in stone then I was happy. It has been stressful the last couple of days.The flash is really getting to me.Its just confusing and very complicated.I know it will take time to learn but I want to get it now. Im really enjoying the fact that we get to make our own game! I learned more things about how to make text boxes and how t change font, color, and size of the box. The most exciting part about making a the game is to see the crazy stuff we can do with Flash. I really want to get a better understandong of Flas and how the layers work and the actions.